Bumping happens only inside the instructed game flow and with facilitator supervision. Pinning, trapping, kicking, stepping on or deliberately tripping another player is not allowed.
Game guide
Bubble Soccer Games and Rules.
The session is more than one football match. Facilitators use short rounds, clear contact rules, and different game modes so the group stays engaged.
- Contact rules explained first
- Short rounds with rotations
- Game modes for different groups
Core rules
Contact rules, clear limits.
The game mix can change by group, but facilitator control and the contact limits stay clear.
Tuck your chin and legs in and do not try to break a fall with your arms. Facilitators explain the technique before play.
Stay inside the marked play area and stop when the facilitator calls a pause. Non-players remain outside the arena during active rounds.
Game modes
More than one match.
Bubble Soccer
Teams try to score goals while wearing bubble suits, with short matches and quick resets.
Bubble Captain
Teams protect their own captain while trying to move that captain from base to the opponent zone.
Bubble Invasion
Teams race to move all members into the opponent zone while blocking and bumping the other side.
Bubble Dodgeball
A strategy-and-contact round where teams try to eliminate opponents by knocking them down.
Scoring
Know what wins each round.
Each head-to-head match awards 3 points for a win, 1 for a draw and 0 for a loss. The win condition changes by game mode, and facilitators explain it before each round.
The team with the most goals at the time cap wins. Equal goals means a draw.
A team wins by eliminating the other team, or by having more players standing at the time cap.
Captain rewards delivering your captain into the opponent zone. Invasion rewards moving your whole team into that zone.
Rotations
Keep rounds short.
Short rounds help the activity stay funny without tiring the group too quickly. Rest time also lets spectators enjoy the game and take photos.
- Smaller groups can play more continuous rounds.
- Larger groups usually need clearer turns and rest waves.
- Participants should be aged 10 or above; groups near the minimum age may need more instruction before contact starts.
- Company events often benefit from team labels and cleaner scoring.
Games FAQ
Rules questions before you play.
A few clear answers help the group know what the session will feel like before the first whistle.
No. The hosted rounds are simple enough for first-timers. The focus is movement, short objectives and controlled contact rather than technical football skill.
A session can include Bubble Soccer, Bubble Invasion, Bubble Captain and Bubble Dodgeball. The mix depends on group size, session plan and participant comfort.
Rounds are usually kept short so players can recover, rotate, and stay engaged. Larger or mixed-comfort groups normally need clearer rest waves between rounds.
Facilitators explain the activity flow, boundaries, pause signal and fall technique before play. They control starts, stops, restarts and safety pauses, and do not allow pinning, trapping, kicking, stepping on, deliberate tripping or unsupervised bumping.
Yes. We adjust the round mix, instruction, rotations and rest points to the confirmed group and event plan.
Want the right game mix?
Send your group details.
Tell us the date, group size, age range, event type, and venue idea. We will suggest a session style that fits.